Introduction to the UCCX Script Editor

Install editor from Plugins in CCX Administration

File – New – Templates

Blank Script (Demo)

Debug Pane – To validate script for errors

Contact -> Accept – This will accept the call! Whoever called script is the ‘contact’.

Media -> Play Prompt

Create a Variable




Save aef to UCCX Server (If mapped or save to HDD and upload)

Create Application

Add Script to Application

Choose relevant AEF file

The created Variable is now on the GUI and you can upload a WAV file. When a parameter is ticked, it will be passed to the CCX GUI.

*Application is instance of Script

Create Trigger


Reactive Debugging

You can debug a script in great detail, by running the debug live during you calling the script.